StreamEdge Media handles ingest, adaptive encoding, and edge distribution for on-demand libraries and live channels, so your engineering team can focus on the product instead of the pipeline.
A small set of composable services: ingest, transcode, cache, and deliver. Each one is documented on its own and can be reasoned about independently.
Content is cached across regional points of presence so playback starts close to the viewer instead of the origin.
Every ingested asset is packaged into multiple renditions so playback quality adjusts to the viewer's connection automatically.
A shielding layer absorbs repeat requests before they reach your origin storage, keeping bandwidth costs predictable.
Daily delivery, storage, and encoding summaries per asset library, exported as flat files for your own reporting tools.
The same ingest and packaging pipeline handles scheduled live channels and archived catalog assets.
Traffic is routed to the nearest healthy point of presence, with automatic fallback described on the status page.
The pipeline is intentionally simple to reason about — each stage has one job and a clear handoff to the next.
Source files or live streams are received and validated against the supported container and codec list.
Assets are packaged into an adaptive bitrate ladder according to the encoding profile you select.
Renditions and manifests are pushed to regional caches ahead of expected demand.
Player requests are served from the nearest cache, with origin shielding absorbing repeat traffic.
These tiers describe the shape of the service, not a live order form. Figures are illustrative reference points for this documentation set.
The documentation set covers ingest requirements, encoding profiles, player embedding, and how to read the status page during an incident.
Home page overview of the delivery pipeline, plan tiers, and links into the documentation and status pages.